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flowersinthesand wrote Vibe 3.0.0-Alpha12 released on February 5, 2015.

API


Table of Contents


module vibe

A vibe client module acting as a factory to create and manage socket. Every time the module is loaded through either Node's require, AMD's require or script tag, it's newly created. But you don't need to be aware of that.

This page already loaded the module. Open a console and type vibe.

Loading module.

Script tag

<script src="/vibe/vibe.min.js"></script>
<script>vibe;</script>

AMD loader

require(["vibe"], function(vibe) {});

Node.js

var vibe = require("vibe-client");

export function open(uri: string, options?: SocketOptions): Socket

It's the same with vibe.open([uri], options).

export function open(uris: string[], options?: SocketOptions): Socket

Creates a socket and returns it. Because it's asynchronous operation, the returned socket is in connecting state. It translates uris into ones corresponding to transport one-to-one. As for each URI, it creates a corresponding transport through transport factories specified by transports?: ((uri: string, options: TransportOptions) => Transport)[] option and tries a connection to determine if it can really establish a connection in time which is set to timeout:number option. If it turns out that the current URI is not available, next URI is tried along the same lines. Once one of transports established a connection, open event is fired, and if all the transports failed, close event is fired with error event.

Because URI is the only key to determine the transport, it should follow a way specified by each transport. However, some exceptions are allowed for the sake of convenience.

  • Relative URI: It's converted into the absolute one but only available in browser.
  • URI whose scheme is http or https and which has no transport param: It's translated into three URIs which correspond to WebSocket, HTTP Streaming and HTTP Long polling in order.

Simplest one.

vibe.open("/vibe"); // from one page from http://google.com

Translated one of the above example.

// You can change the default transport order with this way
vibe.open(["ws://google.com/vibe", "http://google.com/vibe?transport=stream", "http://google.com/vibe?transport=longpoll"]);

Using only WebSocket

vibe.open("ws://google.com/vibe");

interface SocketOptions

An interface of properties to get/set socket options. Because it extends TransportOptions, it can handle transport options as well. None of properties are required so it can be an empty object.

All possible options along with their default values.

vibe.open(uri, {
    // Socket options
    reconnect: function(lastDelay) {
        return 2 * lastDelay || 500;
    },
    transports: [
        vibe.transport.createWebSocketTransport, 
        vibe.transport.createHttpStreamTransport, 
        vibe.transport.createHttpLongpollTransport
    ],
    // Transport options
    timeout: 3000,
    xdrURL: null // browser-only
});

reconnect? (lastDelay: number, attempts: number): any

Default: Generates a geometric series with initial delay 500 and ratio 2

reconnect? (lastDelay: number, attempts: number): number

A function to be used to schedule reconnection. The function is called every time after the close event and should return a delay in milliseconds. The function receives two arguments: The last delay in milliseconds used or null at first and the total number of reconnection attempts.

reconnect? (lastDelay: number, attempts: number): boolean

A function returning false stops further reconnection.

reconnect?: boolean

It's the same with the above one.

A Fibonacci series with first delay 500 and second delay 1000.

vibe.open(uri, {
    reconnect: function(lastDelay) {
        var beforeLastDelay = this.beforeLastDelay || 0;
        lastDelay = lastDelay || 500;
        this.beforeLastDelay = lastDelay;
        return beforeLastDelay + lastDelay; // 500, 1000, 1500, 2500 ...
    }
});

transports?: ((uri: string, options: TransportOptions) => Transport)[]

Default: [vibe.transport.createWebSocketTransport, vibe.transport.createHttpStreamTransport, vibe.transport.createHttpLongpollTransport]

A set of transport factory. It is used to determine a transport given a URI. Because URI should follow a way specified by each transport, order of factories is not meaningful. The transport factory should create and return a transport object if it can handle given URI and nothing if not. By default, WebSocket transport factory, HTTP Streaming transport factory and HTTP Long polling transport factory are provided.

Using your own transport.

// A factory to create TCP transport
function createNetTransport(uri, options) {
    // Only if URI's protocol is tcp and NetSocket which is an imaginary object for TCP communication is available 
    if (/^tcp:/.test(uri) && NetSocket) {
        // Returns transport object
        return {/* skipped */};
    } else {
        // Returns nothing
    }
}

vibe.open("tcp://localhost:8080", {transports: [createNetTransport]});

interface Socket

An interface representing a socket created by calling vibe.open.

Echo

vibe.open(uri).on("open", function() {
    this.send("echo", "Hello World");
})
.on("echo", function(data) {
    console.log("echoed back", data);
});

close(): Socket

Closes the socket. A socket closed by this method shouldn't be and can't be used again.

off(event: string, handler: Function): Socket

Removes a given event handler for a given event.

on(event: string, handler: Function): Socket

Adds a given event handler for a given event. If a handler is set, it will be reset upon reconnection so don't call on in dispatching event including open. Generally, added handler is called every time server sends the corresponding event, but if a given event is reserved, a given event handler behave differently like the following.

connecting (): void

A pseudo event which is fired only once in life cycle when a connection is tried.

Notifying a user of connection

// If this socket is in connecting, it will be executed immediately.
// If this socket is in opened, closed or waiting, it will be ignored.
vibe.open(uri).on("connecting", function() {
    console.log("Trying connection");
});
open (): void

A network event which is fired only once in life cycle when a connection is established and communication is possible.

Providing the application with an event channel with the server.

// If this socket is in opened, it will be executed immediately.
// If this socket is in connecting, closed or waiting, it will be ignored.
vibe.open(uri).on("open", function() {
    app.bridge(this);
});
error (error: Error): void

A message event which is fired every time an error has occurred. The error's message property can be one of the following values:

  • heartbeat: Heartbeat operations failed.
  • notopened: A connection is not established yet.
  • Otherwise, all transports fails to establish a connection.

Also transprot's error event is propagated to here.

Logging given error.

// If this socket is in connecting and opened, it will be executed every time an error has occurred.
// If this socket is in closed or waiting, it will be ignored.
vibe.open(uri).on("error", function(error) {
    console.error(error);
});
close (): void

A network event which is fired only once in life cycle when a connection has been closed for any reason or couldn't be establiahsed.

Releasing resources that it has been holding.

// If this socket is in connecting and opened, it will be executed on close event.
// If this socket is in closed or waiting, it will be executed immediately.
vibe.open(uri).on("close", function() {
    writer.close();
});
waiting (delay: number, attempts: number): void

A pseudo event which is fired only once in life cycle when a reconnection has scheduled. delay is the reconnection delay in milliseconds and attempts is the total number of reconnection attempts.

Notifiying a user of delay, the time have to wait for

// If this socket is in connecting and opened, it will be executed on waiting event.
// If this socket is in closed or waiting, it will be executed immediately.
vibe.open(uri).on("waiting", function(delay, attempts) {
    console.log("This is", attempts, (["st", "nd", "rd"][attempts - 1] || "th"), "attempt. It will connect in", (delay / 1000), "sec");
});
[event: string]: (data?: any, reply?: {resolve: (data?: any) => void; reject: (data?: any) => void}) => void

All the other event are message event and fired every time the server sends an event. data is data of the server sent event and reply is a controller to reply the server and not null only if server attaches resolved or rejected callback. Because this type of event will be used heavily, to manage such many events systematically, using some format like URI to event naming is helpful.

Receiving data

// If this socket is in connecting and opened, it will be executed every time an event has been received.
// If this socket is in closed or waiting, it will be ignored.
vibe.open(uri).on("/chat/message", function(message) {
    console.dir(message);
});

Replying to event

vibe.open(uri).on("/talk/request", function(account, reply) {
    $.templates("#template").link("#dialog section", account);
    $("#dialog").show().one("close", function() {
        if (this.returnValue) {
            reply.resolve();
        } else {
            reply.reject();
        }
    });
});

once(event: string, handler: Function): Socket

Adds a given one time event handler for a given event. A handler shares the same signatures with on. It can be removed by off and called only once in the life cycle or never.

Sending an event defensively.

// If this socket is in connecting, it will be executed on open event and removed.
// If this socket is in opened, it will be executed and removed immediately.
// If this socket is in closed or waiting, it will be ignored.
// Whether or not it is called, it will never called in further life cycle. 
socket.once("open", function() {
    this.send("event", "data");
});

send(event: string, data?: any, resolved?: (data?: any) => void, rejected?: (data?: any) => void): Socket

Sends the event with data attaching resolved and rejected callbacks. If a socket is not opened, it will fire an error event.

Sending simple event.

vibe.open(uri).on("open", function() {
    this.send("/start");
});

Getting data from the server.

vibe.open(uri).on("open", function() {
    this.send("/account/find", "flowersinthesand", function(account) {
        console.dir(account);
    }, function(reason) {
        console.log("Got an error", reason);
    });
});

Sending events in order.

vibe.open(uri).on("open", function() {
    this.send("event", 1, function() {
        this.send("event", 2, function() {
            this.send("event", 3, function() {
                this.send("event", 4);
            });
        });
    });
});

state(): string

Determines the current state of the socket. Possible state values are connecting, opened, closed and waiting.

Tracking socket state

function logState() {
    console.log(this.state(), arguments);
}

vibe.open(uri).on("connecting", logState).on("open", logState).on("close", logState).on("waiting", logState);

module vibe.transport

As a sub module of vibe, it is used to create and manage transport and transport is used to build socket on top of itself by vibe.open. This module is useful to those who want to write their own transport. If you are happy with default transports, you don't need to look at it. The module is accessible through vibe.transport.

export function createWebSocketTransport(uri: string, options?: TransportOptions): Transport

A factory to create a WebSocket transport. WebSocket is a protocol designed for a full-duplex communications over a TCP connection. However, many coporate proxies, firewalls and antivirus softwares blocks it for some reason.

A given URI should have either ws or wss scheme. Only if browser implements WebSocket regardless of WebSocket protocol version, this factory can create and return a transport.

export function createHttpStreamTransport(uri: string, options?: TransportOptions): Transport

A factory to create a HTTP Streaming transport. In streaming, the client performs a HTTP persistent connection and watches changes in response text and the server prints chunk as message over the connection.

A given URI should have either http or https scheme and stream transport param. This factory always creates and returns a transport and returned transport is backed up by the following host objects which are chosen according to context automatically.

To establish read-only channel through GET method:

  • EventSource: It works if browser supports EventSource from Server-Sent Events. If the browser is Safari 5 or 6, it works only when same origin connection is given. By reason of the spec's ambiguity, there is no way to determine whether a connection closed normally or not so that error event is not thrown even though the connection closed due to an error.
  • XMLHttpRequest: In case of same origin connection, it works without qualification. In case of cross origin, works if XMLHttpRequest supports CORS. However for both cases, if the browser is Internet Explorer, the version should be equal to or higher than 10 and if the browser is Opera, the version should be equal to or higher than 13.
  • XDomainRequest: It works if browser supports XDomainRequest, that is Internet Explorer 8-10, and xdrURL option is set.
  • iframe tag: It works if it's same origin connection and browser supports ActiveXObject, namely Internet Explorer 6-10. This transport differs from the traditional Hidden Iframe in terms of fetching a response text. The traditional transport expects script tags, whereas this transport periodically polls the response text.

To establish write-only channel through POST method:

  • XMLHttpRequest: In case of same origin, it works without qualification. In case of cross origin, it works if browser supports CORS.
  • XDomainRequest: It works if browser supports XDomainRequest, that is Internet Explorer 8-10, and xdrURL option is set.
  • form tag: It works alwayas but makes a clicking sound.

export function createHttpLongpollTransport(uri: string, options?: TransportOptions): Transport

A factory to create a HTTP Long polling transport. In long polling, the client performs a HTTP persistent connection and the server ends the connection with data. Then, the client receives it and performs a request again.

A given URI should have either http or https scheme and longpoll transport param. This factory always creates and returns a transport and returned transport is backed up by the following host objects which are chosen according to context automatically.

To establish read-only channel through GET method:

  • XMLHttpRequest: In case of same origin connection, it works without qualification. In case of cross origin, works if XMLHttpRequest supports CORS.
  • XDomainRequest: It works if browser supports XDomainRequest, that is Internet Explorer 8-10, and xdrURL option is set.
  • script tag: It works always.

To establish write-only channel through POST method:

  • XMLHttpRequest: In case of same origin, it works without qualification. In case of cross origin, it works if browser supports CORS.
  • XDomainRequest: It works if browser supports XDomainRequest, that is Internet Explorer 8-10, and xdrURL option is set.
  • form tag: It works alwayas but makes a clicking sound.

interface TransportOptions

An interface of properties to get/set transport options. None of properties are required so it can be an empty object.

timeout?: number

Default: 3000

A timeout value in milliseconds. It applies when a transport tries connection. If every transport fails, then the close event is fired with error event.

xdrURL? (uri: string): string

Default: null

A function used to modify a url to add session information to enable transports depending on XDomainRequest. For security reasons, the XDomainRequest excludes cookie when sending a request, so that session cannot be tracked by cookie. However, if the server supports session tracking by url, it is possible to track session by setting xdrURL.

Session tracking by modifying url

Java Servlet

vibe.open(uri, {
    // input: url?k=v
    // output: url;jsessionid=${cookie.JSESSIONID}?k=v
    xdrURL: function(uri) {
        var sid = /(?:^|; )JSESSIONID=([^;]*)/.exec(document.cookie)[1];
        return url.replace(/;jsessionid=[^\?]*|(\?)|$/, 
            ";jsessionid=" + sid + "$1");
    }
});

PHP

vibe.open(uri, {
    // input: url?k=v
    // output: url?PHPSESSID=${cookie.PHPSESSID}&k=v
    xdrURL: function(uri) {
        var sid = /(?:^|; )PHPSESSID=([^;]*)/.exec(document.cookie)[1];
        return url.replace(/\?PHPSESSID=[^&]*&?|\?|$/, 
            "?PHPSESSID=" + sid + "&").replace(/&$/, "");
    }
});

interface Transport

An interface representing a transaport created by transport factory. Unlike socket, there is no reconnection and once connection is closed it can't be used again. Implementation should provide full-duplex channel, ensure no message loss and be able to detect disconnection.

close(): Transport

Closes the transport.

off(event: string, handler: Function): Transport

Removes a given event handler for a given event.

on(event: string, handler: Function): Transport

Adds a given event handler for a given event. Only the following reserved events is allowed.

open (): void

A network event which is fired only once when a connection is established and communication is possible.

text (message: string): void

A message event which is fired every time a text message has received.

error (error: Error): void

A message event which is fired every time an error has occurred.

close (): void

A network event which is fired only once when a connection has been closed for any reason or couldn't be establiahsed. After this event, the transport can't be used again.

open(): Transport

Establishes a connection.

send(message: string): Transport

Sends a text message to the server.